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Call of Duty: Modern Warfare 2

Saturday, 29 September 2012

Call of Duty: Modern Warfare 2

  • Developer: Infinity Ward
  • Publisher: Activision
  • Genre: Shooter
  • Release Date: November 10, 2009 (US)

About Call of Duty: Modern Warfare 2

Return to today's war front with the second chapter in the Modern Warfare series. Modern Warfare 2 continues the gripping and heart-racing action as players face off against a new threat dedicated to bringing the world to the brink of collapse. Playing as as Sgt. Gary "Roach" Sanderson, your international squad of elite soldiers battle through harrowing combat scenarios that range from snowy mountaintops in Siberia to the crowded streets of Rio de Janiero, Brazil and beyond, facing a terrorist force hellbent on redefining the boundary lines of today's modern warfare. Players can face the threat alone or with other players in cooperative SpecOps mode. For even more intense combat, take up arms against online foes in enhanced deathmatch warfare on a host of Modern Warfare 2 maps.

Minimum System Requirements

  • OS: Windows XP/Vista/7
  • Processor: Intel Pentium 4 @ 3.0 GHz / AMD Athlon 64 3200+
  • Memory: 1 Gb
  • Hard Drive: 13 Gb free
  • Video Memory: 256 Mb
  • Video Card: nVidia GeForce 6600GT / ATI Radeon 1600XT
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive
  • Notes: Internet Connection required for activation

Call of Duty Modern Warfare 2 (1)

Call of Duty Modern Warfare 2 (3)

Call of Duty Modern Warfare 2 (5)

Download Call of Duty: Modern Warfare 2 – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 700 MB

Part 8 – 700 MB

Part 9 – 700 MB

Part 10 – 700 MB

Part 11– 700 MB

Part 12 – 700 MB

Part 13 – 700 MB

Part 14 – 700 MB

Part 15 – 700 MB

Part 16 – 700 MB

Part 17 – 216 MB

Crack

www.elj-games.blogspot.com

From Dust

Friday, 28 September 2012

From Dust

  • Developer: Ubisoft Montpellier
  • Publisher: Ubisoft
  • Genre: Simulation
  • Release Date: August 17, 2011 (US)

About From Dust

Created by famed French videogame designer Eric Chahi, this mysterious game tells of a world in terrible disorder, one that only you can set right again. Commanding the world around you as a child in a sandbox, players will help their people resist, expand and migrate so they can accomplish their quest to find a safe place in a land ravaged by the violent and catastrophic ways of Nature.

Gameplay in this innovative game is based on advanced technology that allows the entire world to act dynamically. The ground, water, and vegetation are all yours to interact with -- breach a lake open, dig open a crater, set loose a lava flow ... your powers are great, but how you choose to use them will determine the fate of this society.

Minimum System Requirements

  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X2 4400+
  • Memory: 1 Gb
  • Hard Drive: 4 Gb free
  • Video Memory: 256 Mb
  • Video Card: nVidia GeForce 8800 GT / ATI Radeon HD 3850
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse

Recommended System Requirements

  • OS: Windows XP/Vista/7
  • Processor: Intel Core i7 @ 2.66 GHz / AMD Phenom II X4 @ 3.0 GHz
  • Memory: 3 Gb
  • Hard Drive: 4 Gb free
  • Video Memory: 512 Mb
  • Video Card: nVidia GeForce 9800 GTX / ATI Radeon HD 4830
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse

Download From Dust – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 60 MB

www.elj-games.blogspot.com

Tom Clancy's HAWX 2

Wednesday, 26 September 2012

Tom Clancy's HAWX 2

  • Developer: Ubisoft Romania
  • Publisher: Ubisoft
  • Genre: Flight Action
  • Release Date: September 30, 2010 (US)

About Tom Clancy's HAWX 2

Tom Clancy's H.A.W.X. 2 plunges fans into an explosive environment where they can become elite aerial soldiers in control of the world's most technologically advanced aircraft. The game will appeal to a wide array of gamers as players will have the chance to control exceptional pilots trained to use cutting edge technology in amazing aerial warfare missions.

Minimum System Requirements

  • OS: Windows XP/Vista/7
  • Processor: Intel Pentium 4 @ 3.0 GHz / AMD Athlon 64 3000+
  • Memory: 1 Gb
  • Hard Drive: 9 Gb free
  • Video Memory: 128 Mb
  • Video Card: nVidia GeForce 6800 / ATI Radeon X1600
  • Sound Card: DirectX Compatible
  • Network: 128 Kbps Broadband Internet Connection
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • Other Controllers: Xbox 360 Controller Recommended
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows Vista/7
  • Processor: Intel Core 2 Quad @ 2.0 GHz / AMD Athlon 64 X2 4000+
  • Memory: 2 Gb
  • Hard Drive: 9 Gb free
  • Video Memory: 256 Mb
  • Video Card: nVidia GeForce 8800 / ATI Radeon HD 3850
  • Sound Card: DirectX Compatible
  • Network: Broadband Internet Connection
  • DirectX: 10
  • Keyboard
  • Mouse
  • DVD Rom Drive

Download Tom Clancy's HAWX 2 – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 700 MB

Part 8 – 700 MB

Part 9 – 700 MB

Part 10 – 12 MB

Crack

www.elj-games.blogspot.com

Dark Messiah of Might and Magic

Dark Messiah of Might and Magic

  • Developer: Arkane Studios Kuju Entertainment
  • Publisher: Ubisoft
  • Genre: Action RPG
  • Release Date: October 24, 2006 (US)

Dark Messiah of Might and Magic

Developed by the team behind the RPG Arx Fatalis, this entry in the long-running Might and Magic series brings the legendary RPG to life in new ways with the power of the Source Engine powering its character animation, graphics, AI and real-world physics to provide a wholly immersive first-person RPG experience. The second chapter in the new Might & Magic franchise allows players to experience ferocious combat as an expert warrior, mage, or assassin using a vast array of devastating weapons against vicious creatures in a captivating fantasy environment.

Minimum System Requirements

  • OS: Windows XP
  • Processor: Pentium 4 @ 2.6 GHz
  • Memory: 512 Mb
  • Hard Drive: 7 Gb free
  • Video Memory: 128 Mb
  • Sound Card: DirectX Compatible
  • DirectX: 9.0
  • Keyboard
  • Mouse
  • DVD Rom Drive

Download Dark Messiah of Might and Magic – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 700 MB

Part 8 – 700 MB

Part 9 – 700 MB

Part 10 – 700 MB

Part 11 – 268 MB

www.elj-games.blogspot.com

King's Bounty: Armored Princess

King's Bounty: Armored Princess

  • Developer: Katauri Interactive
  • Publisher: 1C Company
  • Genre: RPG
  • Release Date: November 19, 2009 (US)

About King's Bounty: Armored Princess

An add-on to King's Bounty: The Legend, King's Bounty: Armored Princess introduces a new world full of mystery and dangers. The newest character to the series, Princess Amelie, will encounter horrible creatures, huge monstrous bosses and a new race, the bloodthirsty Pangolins. As in King's Bounty: The Legend, the player has many options to resist these new enemies. Various new skills and characteristics of Amelie as well as her ability to fly will help her overcome the hordes attacking the kingdom. The Princess is also accompanied by a tame dragon that becomes an incredible ally. Will she succeed?

Minimum System Requirements

  • OS: Windows XP/Vista
  • Processor: Intel Pentium 4 @ 2.6 GHz / AMD Athlon XP 2800+
  • Memory: 1 Gb
  • Hard Drive: 5.5 Gb free
  • Video Memory: 128 Mb
  • Video Card: nVidia GeForce 6600 / ATI Radeon X700
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows XP/Vista
  • Processor: Intel Pentium 4 @ 3.2 GHz / AMD Athlon 64 3500+
  • Memory: 2 Gb
  • Hard Drive: 5.5 Gb free
  • Video Memory: 512 Mb
  • Video Card: nVidia GeForce 7950 / ATI Radeon x1950
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Download King's Bounty: Armored Princess – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 698 MB

www.elj-games.blogspot.com

Jenga Math, Robotics, and the List of Editions

Monday, 24 September 2012

I was not the first to describe Jenga as a NIM like game. Fellow Israeli Uri Zwick also describes Jenga this way in his paper analyzing the mathematics of the game [PDF] and how to win it.

Jason Ziglar analyzes the mechanics of the game [PDF], namely each of the various possible ways of extracting the blocks.

A bunch of guys built a mobile robot that plays the game, described in a research paper.

Tsuneo Yoshikawa and others also tackle the robotic challenge with a robot that has multi-articulated fingers [PDF].

Meanwhile, Matthew South write an 82 page Master's thesis [PDF] on how to simulate the physics of Jenga real-time on the computer.

Official editions of Jenga? 44 so far (not counting Jenga-branded other games and items).

  1. Standard
  2. Blast
  3. Book Lovers
  4. Boston Red Sox
  5. Chicago Bears
  6. Chicago Cubs
  7. Chicago White Sox
  8. Coca-Cola
  9. Dallas Cowboys
  10. Detroit Tigers
  11. Donkey Kong
  12. Extreme
  13. Girl Talk
  14. Halloween
  15. Harley-Davidson
  16. Hello Kitty
  17. Holiday
  18. Jacks
  19. John Deere
  20. Kit Kat
  21. Las Vegas Casino
  22. Love
  23. Mark II
  24. New England Patriots
  25. New York Yankees
  26. Nightmare Before Christmas, The
  27. Oakland Riaders
  28. Ohio State University
  29. Onyx
  30. Party
  31. Philadelphia Eagles
  32. Philadelphia Phillies
  33. Pittsburgh Steelers
  34. Scrooge McDuck
  35. Spider Man
  36. Tarzan
  37. Throw 'n Go
  38. Transformers: Revenge of the Fallen
  39. Truth or Dare
  40. Ultimate
  41. University of Michigan
  42. University of Texas
  43. Winnie-the-Pooh
  44. XXL

Jenga Strategy First Thoughts; Amyitis

Sunday, 23 September 2012

Jenga

I played Jenga a week or so ago, my first play since childhood. My adult gaming mind is curious to know if anyone has done a strategy analysis on the game.

Jenga is something like a NIM game + dexterity. The game starts with a number of layers (let's say X) of which X-1 are accessible for withdrawing a piece, each of which has three pieces. Withdraw a piece and place it on top. After three moves, there are now X+1 layers and the new second layer is now available.

Each time you withdraw a piece you have the following choices:

  • Withdraw the center piece from a complete row: no further withdrawals can be made from that row.
  • Withdrawn a side piece from a complete row: the other side piece may or may not still be withdrawable, depending on slight center of gravity changes in the layers.
  • Withdraw the other side piece from an incomplete row: no further withdrawals can be made from that row, with a caveat. The caveat is that the last and central piece MIGHT be withdrawn if the layers are highly stable and the player is very dexterous.
We will ignore the last case for the moment. In the first case, the number of available rows decreases by 2/3: one row becomes unusable, while 1/3 of a row becomes available. In the second case, the number of available rows decreases by 1/3 in some cases, or 2/3 in other cases.

If the reduction rate were perfectly consistent, a workable NIM strategy can be assessed from the start of the game, given X. You might also spend the first turn of the game poking every block a little to see which ones are loose; this is within the rules of the game, but liable to get the game thrown at your head, so perhaps not wise. Still, certainly by mid-game you should know how many regularly accessible blocks are available, count the remaining moves, and ensure that you end up with the last one. Assuming that you manage the shifting center of balance properly.

Needless to say, I lost the game.

Amyitis

In my last play, I solidified one problem with the game and proposed a fix, which we played with this game. Namely, that an infinite number of recruiting cards of all types are available for cost 3. This ensures that the highly undesirable, but all too often, occurrence where a resource card is not available for you as last player, but on the other turns was available to all players, can not wreck your entire game, so long as you have a little money set aside. The high cost ensures that it's a last recourse, but at least it's a recourse.

The fix worked perfectly, and was used three times during the game.

My other previous worry, about the overpowered nature of the last-level income card, I could see even before we started playing was overblown, and had rather more to do with our previous play style (and an error we made in the scoring of the other point cards) than an actual imbalance, and so the card was left as is.

Both Abraham and I obtained second level of income and both of us scored behind Sarah and Nadine, whom had no income. Not much behind, but still. The game ended very closely, with Sarah making up for last game by winning this game. Nadine was a few points behind, followed closely by me and then Abraham.

I really like the game, and so did everyone else. It has an emergent cooperation property, where you might do something that benefits someone else because their subsequent action then helps you. It has multiple paths to victory, but unlike games where this just means you can get six points here or half a dozen points there, the entire mechanics and play are different in the different areas.

Assassin's Creed 2 - PC Game

Wednesday, 19 September 2012

Assassin's Creed 2

  • Publisher: Ubisoft
  • Developer: Ubisoft Montreal
  • Genre: Action
  • Release Date: March 9, 2010 (US)

About Assassin's Creed 2

Delve deeper into the secret society of assassins with the sequel to the blockbuster action-adventure game. Assassin's Creed 2 is an epic story of family, vengeance and conspiracy set in the pristine, yet brutal, backdrop of a Renaissance Italy. Ezio befriends Leonardo da Vinci, takes on Florence's most powerful families and ventures throughout the canals of Venice where he learns to become a master assassin. This game retains the core gameplay experience that made the first opus a resounding success and features new experiences that will surprise and challenge players.

Minimum System Requirements

  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 DUO @ 1.8 GHz / AMD Athlon X2 64 @ 2.4 GHz
  • Memory: 1.5 Gb
  • Hard Drive: 8 Gb free
  • Video Memory: 256 Mb
  • Video Card: Shader Model 3.0 Required
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 DUO E6700 @ 2.6 GHz / AMD Athlon 64 X2 6000+
  • Memory: 2 Gb
  • Hard Drive: 8 Gb free
  • Video Card: NVIDIA GeForce 8800 GT / ATI Radeon HD 4700
  • Sound Card: DirectX Compatible
  • DirectX: 10
  • Keyboard
  • Mouse
  • DVD Rom Drive

Download Assassin’s Creed 2 – Direct Links

Part 1 – 700MB

Part 2 – 700MB

Part 3 – 700MB

Part 4 – 700MB

Part 5 - 700MB

Part 6 - 700MB

Part 7 - 700MB

Part 8 - 700MB

Part 9 - 700MB

Part 10 – 175MB

CRACK

www.elj-games.blogspot.com

 

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